Game Design

Making a Sputnik character

16 Dec , 2020  

As we changed the basic idea of our game from a simple 3D Tick tack toe to a Beat the Covid game, I designed a Sputnik character to replace the initial blue dude we had. It’s a bit of a joke towards the Russian Sputnik vaccination.

I used Blender to create and animate the model. 3D Coat for the textures. All this was then put together in Unity.

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