Game Design

Objects for the new game

22 Dec , 2022  

During the year 2022 I have created several new objects for the latest Wondernoir game. Here are some.

Game Design

One4 logotype

25 Apr , 2021  

As we have now cemented the name of the game, I started to create a logo, which is used in multiple places inside the game and on advertising. Sketches First I made some sketches. My current favourite tool for this is a Remarkable tablet. Draft versions I designed the logo further using Affinity Designer. I […]

Game Design

New name: One4

6 Apr , 2021  

This game project had a name: 3D Tick when we started. It is still visible somewhere in the Unity file system. We then had a plan to use current pandemic as a setting, and changed the name to be Beat the Covid. At some point, we did not feel that the decision is the right […]

Game Design

Game clouds update & finalisation

2 Mar , 2021  

After creating the marketing material, we in the development team found that more dramatic clouds are needed. We also decided to drop the interior and just leave the cloudy backdrop. There is still some refinement to do with the slider design. These images also have some controls that are meant for the mobile version in […]

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Beat me!

Design, Game Design

Still pictures for the marketing of the Beat me! game

27 Feb , 2021  

Name of the game has been changed again to: “Beat me!”. There were a number of changes in this. First of all, the Covid character needed to be changed a bit more vicious/joyful. Then I tried to add in bones into it, to make it animated in some of our trailers. Early versions were built […]

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Game Design

Beat the Covid game

31 Dec , 2020  

Me and a small group of developers & gaming enthusiasts decided to create a game. Our first game together is getting close to be released. Here are some images and a video of its current state. We are planning to release it on Steam, Windows and Android.

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SputnikV21

Game Design

Beat the Covid Sputnik character enhanced

31 Dec , 2020  

Added in eyeballs. These are animated in the game. Currently, we leave eyeballs of all lost characters visible after the winner is found.

Game Design

Making a Sputnik character

16 Dec , 2020  

As we changed the basic idea of our game from a simple 3D Tick tack toe to a Beat the Covid game, I designed a Sputnik character to replace the initial blue dude we had. It’s a bit of a joke towards the Russian Sputnik vaccination. I used Blender to create and animate the model. […]

Game Design

Beat the Covid game character

13 Dec , 2020  

Beat the Covid Cover

Design

Bump Nasties logo & cover graphics

13 Dec , 2020  

I designed the Logotype for the band Bump Nasties alongside the album covers. There are many versions – one for each song. You can find the artist on Spotify: https://open.spotify.com/artist/5jWLuT2n2SSuWIpROu4czZ?si=ieNZfIO0QEyyHE4e2YieiQ

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