Raging bull 3D
I modelled and animated a Bull character. The source of inspiration came from British Museum in London. I saw an ancient bull,
70s Muscle Car
I created a 3D model of a muscle car for one of the game ideas that may become reality in the future.
Dancing dude
I created a dancing dude for a party out of the character I made earlier. At the party, this was projected on the wall and on
A new game shaping up
The name and theme is still a secret. We recently updated Unity URP to HDRP – so, there will be more atmospheric effects
Mining vehicle
I visited Tytyri mines, and got inspired by a mining vehicle. Made a rigged 3D model which has some similarities to it. The mo
Design Thinking webinar – Qt Academy
I was asked to create a webinar for Qt Academy about UX subject. I chose to talk about the app creation and Design Thinking ba
An improved character for the new game
I first sculpted a new head in the 3D Coat. I then did a re-topo and integrated it with the previous body. I sculpted the orig
Objects for the new game
During the year 2022 I have created several new objects for the latest Wondernoir game. Here are some.
One4 logotype
As we have now cemented the name of the game, I started to create a logo, which is used in multiple places inside the game and
NAPA Engineer Design System
I created a Design System, which is situated in the same solution as the application itself. We use Telerik UI for WPF to crea