Still pictures for the marketing of the Beat me! game

Name of the game has been changed again to: “Beat me!”.

There were a number of changes in this. First of all, the Covid character needed to be changed a bit more vicious/joyful. Then I tried to add in bones into it, to make it animated in some of our trailers. Early versions were built in such a haste, that I had to re-create the 3D model again.

Here are a few versions of the main masthead image:

Making a Sputnik character

As we changed the basic idea of our game from a simple 3D Tick tack toe to a Beat the Covid game, I designed a Sputnik character to replace the initial blue dude we had. It’s a bit of a joke towards the Russian Sputnik vaccination.

I used Blender to create and animate the model. 3D Coat for the textures. All this was then put together in Unity.