Game Design

Game clouds update & finalisation

2 Mar , 2021  

After creating the marketing material, we in the development team found that more dramatic clouds are needed. We also decided to drop the interior and just leave the cloudy backdrop. There is still some refinement to do with the slider design. These images also have some controls that are meant for the mobile version in […]

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Beat me!

Design, Game Design

Still pictures for the marketing of the Beat me! game

27 Feb , 2021  

Name of the game has been changed again to: “Beat me!”. There were a number of changes in this. First of all, the Covid character needed to be changed a bit more vicious/joyful. Then I tried to add in bones into it, to make it animated in some of our trailers. Early versions were built […]

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Game Design

Beat the Covid game

31 Dec , 2020  

Me and a small group of developers & gaming enthusiasts decided to create a game. Our first game together is getting close to be released. Here are some images and a video of its current state. We are planning to release it on Steam, Windows and Android.

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Covid19

Game Design

Covid character

30 Nov , 2020  

We changed the Basic idea of the game to be: “Beat the Covid”. I created a Covid 19 character.

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BlueYellowDude

Game Design

Designing a dude character

29 Feb , 2020  

I made sketches of a dude character and then made a 3D model based on the sketched plans. I took photos of old (slightly rusty) railroad engines at the Railroad Museum in Adelaide, Australia. I used those photos for textures of two of these dudes.

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