Dancing dude

I created a dancing dude for a party out of the character I made earlier. At the party, this was projected on the wall and on screens while I was playing records.

For this I used the 3D model, I created earlier, and added in Mixamo bones and some breakdance animations. Imported those into Unity and built an app out of it. Recorded a video of the application. Definitely, not the most straightforward way to do this, but had very little time, and it did the trick.

Game clouds update & finalisation

After creating the marketing material, we in the development team found that more dramatic clouds are needed. We also decided to drop the interior and just leave the cloudy backdrop.

There is still some refinement to do with the slider design. These images also have some controls that are meant for the mobile version in the view.

Here’s the result

Still pictures for the marketing of the Beat me! game

Name of the game has been changed again to: “Beat me!”.

There were a number of changes in this. First of all, the Covid character needed to be changed a bit more vicious/joyful. Then I tried to add in bones into it, to make it animated in some of our trailers. Early versions were built in such a haste, that I had to re-create the 3D model again.

Here are a few versions of the main masthead image: