After creating the marketing material, we in the development team found that more dramatic clouds are needed. We also decided to drop the interior and just leave the cloudy backdrop. There is still some refinement to do with the slider design. These images also have some controls that are meant for the mobile version in […]
Name of the game has been changed again to: “Beat me!”. There were a number of changes in this. First of all, the Covid character needed to be changed a bit more vicious/joyful. Then I tried to add in bones into it, to make it animated in some of our trailers. Early versions were built […]
Me and a small group of developers & gaming enthusiasts decided to create a game. Our first game together is getting close to be released. Here are some images and a video of its current state. We are planning to release it on Steam, Windows and Android.
I made sketches of a dude character and then made a 3D model based on the sketched plans. I took photos of old (slightly rusty) railroad engines at the Railroad Museum in Adelaide, Australia. I used those photos for textures of two of these dudes.
Library view & Viking Ornaments Nearly finished slate with viking ornaments in the middle of the page. Part of the of the ornament is made based on a photo I took from the lamp post near Moderna Museet in Stockholm. The ornament outlines were drawn in the Illustrator, and then I used some Artifex brushes […]
Chess piece sketches Board games – that’s what the king finds boring. So, there’s going to be a particular set of pieces. These pieces carry the characteristics of the characters in this story. A full set is designed in 3D. Here are some draft skeches of the pieces, that will eventually turn into proper 3D […]